Races

''There are six kindled races in Ostra that are (initially) available for players to choose in this West Marches. Each race (except Orc) is subdivided into two or more subraces. Make sure that you check out each for additions, restrictions, and options.''

As of the 14th of Dawnfire, Goblin is now also a playable race, with some restrictions.

- Elf - Elven characters can be either High, Wood, or Half-Elf varieties. No class restrictions from the PHB and the SCAG. Half-Elves can choose the Blood Hunter class*.

Dwarf - Dwarven characters can be either Mountain or Hill varieties. Dwarves can play the Gunslinger* Fighter Archetype. However, Dwarves cannot play the Wizard, Sorcerer, or Bard classes, nor can they choose the Eldritch Knight or the Arcane Trickster archetypes. If they gain spells from a Class List via a Feat, they cannot choose from the Wizard, Sorcerer, or Bard spell-lists.

Halfling - Halfling characters can be either Stout, Lightfoot, or Ghostwise varieties. No class restrictions from the PHB and the SCAG.

Human - Human characters must be one of the five variants offered in this wiki. They may not choose either standard human or variant human as laid out in the PHB. No class restrictions from the PHB or SCAG.

Lizardfolk - Lizardfolk characters must choose which Caste they belong to, from among the four offered in this wiki. No class restrictions from the PHB or SCAG.

Orc - Orcs use the Half-Orc stat block in the PHB. No other class restrictions from either the PHB or the SCAG. Orc players can also choose the Blood Hunter class*.

Goblin - Goblins use the Goblin stat block from Volo's Guide to Monsters. They cannot play the Bard or Wizard classes.

-- * PHB - Player's Handbook

* SCAG - Sword Coast Adventurer's Guide

* The Gunslinger and Blood Hunter Classes were created by Matthew Mercer, and can be found for free on the DM's Guild at www.dmsguild.com.